Release Notes – March 10th 2023

Save to .tldr files, new embed types, and finer lines.

March 10, 2023
Release Notes – March 10th 2023

Hello! and welcome to this week’s tldraw update. It’s another big one with the return of .tldr files, some new embed types, and plenty more.

All of the following changes are now live at beta.tldraw.com.

What’s new

We now support .tldr files for offline storage and backup!

To save a copy of your current project as a .tldr file, select Menu > File > Save a copy.

To open a .tldr file, select Menu > File > Open file. Opening a file will replace the contents of your current tldraw editor, so be sure to save a backup before loading something new.

Currently you can only open .tldr files saved from beta.tldraw.com. You cannot open files saved from tldraw.com or tldraw’s VS Code extension. But hang tight—this should change as soon as next week.

We added tap gestures for controlling the app's zoom while using the hand tool.

With the hand tool selected, you can zoom in with a double tap, zoom out with a triple tap, and if you’re feeling adventurous, you can reset the zoom to 100% with a quadruple tap.

There’s also a new duplicate button menu on desktop!

Improvements

We now support embedding Google Calendar , Google Slides and Observable links. You can find them listed in the Embed menu.

We improved the appearance of freehand lines. They now handle sharp corners better and they should look cleaner at each end.

When you share a project, the page doesn’t refresh anymore. Click the “Share” button to make your project collaborative straight away.

Tweaks and Fixes

  • Solved some performance issues affecting popular shared projects.
  • Fixed the outline size and bounding box for dots.
  • Added an popup message for image import and export errors.
  • Disabled some menu items when they would have no effect.
  • Fixed the "view raw" link not working in embedded GitHub Gists.
  • Fixed checkbox menu items sometimes showing the wrong state.
  • Fixed a bug where some shapes wouldn’t load immediately when switching pages.
  • Fixed a bug that prevented dragging shapes from moving during a camera pan.
  • Fixed a bug where submenus wouldn’t close correctly.
  • Safari: Fixed some issues with rendering arrow labels.
  • Safari: Fixed an issue with rendering arrow handle hints.
  • Firefox: Fixed a bug where you began editing a shape’s label after editing a shape’s link.

That’s all for this week. Let us know what you think! As always, please post any questions or comments on Discord or issues on the Github repository.

See you next week!

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