Hosted images
import { TLAssetStore, Tldraw, uniqueId } from 'tldraw'
import 'tldraw/tldraw.css'
// [1]
const UPLOAD_URL = '/SOME_ENDPOINT'
// [2]
const myAssetStore: TLAssetStore = {
// [a]
async upload(asset, file) {
const id = uniqueId()
const objectName = `${id}-${file.name}`.replaceAll(/\W/g, '-')
const url = `${UPLOAD_URL}/${objectName}`
await fetch(url, {
method: 'POST',
body: file,
})
return url
},
// [b]
resolve(asset) {
return asset.props.src
},
}
// [3]
export default function HostedImagesExample() {
return (
<div className="tldraw__editor">
<Tldraw assets={myAssetStore} />
</div>
)
}
/*
Introduction: This example shows how to handle images uploaded by the user. to do this we'll need to
create a TLAssetStore, which tells the editor how to handle uploaded assets.
[1] You'll want to have an endpoint on your server that accepts file uploads, and returns URLs.
[2] We define our asset store, which has two methods: upload for saving assets, and resolve for
retrieving them.
[a] The upload method is called when the user creates a file. It should take a `File` object,
and return a URL that can be used to reference the file in the future.
[b] After the file has been uploaded, whenever we want to refer to it again the editor will
call the `resolve` method with the asset. Here, we just do the default and return the `src`
prop. If you wanted to, you could return a different URL - for example, to serve optimized
images, or to add an authentication token. The implementation here is the default, and could
have been omitted.
[3] Finally, we have our actual instance. We pass our asset store to the `assets` prop of the
`Tldraw` component so it becomes part of the store.
*/
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